Multi-agent systems are most often designed for a purpose, to perform one or more tasks, to achieve one or more goals for human users. Current research on multi-agent system design focuses primarily on MAS functionality, structure and (emergent) behaviour. Very little research focuses on interaction between human users and multi-agent systems. Trust in multi-agent systems, however, mandates consideration of their interaction. Recent research on the design of trust (YUPTA) in human (online) collaboration emphasizes the importance of time in interaction: synchronization, rhythm and duration are elements that determine whether trust emerges and is maintained. This paper argues that similarly temporal engagement between human beings and multi-agent systems must be explicitly designed and implemented for trust in MAS to be acquired.
Time Design for Building Trust
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Article
Time Design for Building Trust in Communities of Multi Agent Systems and People
Multi-agent systems are most often designed for a purpose, to perform one or more tasks, to achieve…
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Article
1. Introduction Time Design for Building Trust
Multi-agent systems are most often designed for a purpose, to perform one or more tasks, to achieve…
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EXPERIENCE
2. Witnessed presence and YUPTA: Time, Place, Action and Relation
For centuries sharing time and place was essential to social interaction and witnessing. Yet in…
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3. Time is Beholder of Trust
The ongoing exploratory qualitative study ‘Witnessed Presence and Systems Engineering’ focuses on…
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3.1. Duration of Engagement
Duration is a word that refers to a period of time. Duration is a quality that defines how cultures…
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3.2. Synchronizing Performance
Tuning of presence between people in real life and in merging realities is crucial to trust. To be…
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3.3. Integrating Rhythm
This section discusses rhythm as a source for collaboration in ‘communities of systems and people’.
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4. Implications of time design for agents and autonomous systems
The above research on the design of trust in human collaboration in merging realities indicates the…
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5. Conclusion Time Design for Building Trust
Time is an important aspect of interaction; it is the beholder of trust. This paper addresses the…
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References Time `Design for Building Trust
1. Brazier, F. M. T. and van der Veer, Gerrit. (2009). Interactive distributed and networked…