As elaborated upon in chapter 1, I have approached the research question of this study "How to design presence in environments where technology plays a crucial role?" through an iterative design process in which the writing of stories informed the descriptions and the analysis carried out. The descriptions of the case studies were largely the result of a techno-biographical manner of working in which I confronted the stories and memories from the text laboratory with the over 2000 archived documents. As with the Galactic Hacker Party, I will summarize and elaborate upon certain issues below that surfaced because of the act of parresia, which refers to the action of speaking the truth from a specific personal experience and a recognised ethical position. I will address the context of the concept of the 0+Network, vital information, crucial network and orchestrating chaos.
REFLECTIONS ON THE 0+Ball
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ACADEMIA
The context of the concept of the 0+network
In the fall of 1989 we discussed what an AIDS network might entail, as can be seen from the message…
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ACADEMIA
Vital information
At the 0+Ball we communicated and exchanged pieces of information that dealt with life and death…
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ACADEMIA
Crucial Network
When one organizes a conference the question about who will participate is of great importance. For…
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ACADEMIA
Orchestrating chaos
To be able to gather the crucial network, I looked for 'the third point' in the conferences I…
Caroline Nevejan