Situated agency
Any given situation permits human beings a specific possibility to act. Nature offers many ecologies in which human beings can breath and act and so does the human constructed world. Human beings enjoy a variety of environments, provided they are capable to adapt their behaviour to specific requirements any environment demands. Also social situations require an adaptation of behaviour to survive and be well. The possibility and potential to act, is defined by social, cultural and ecological contexts. Technology offers new possiblities to act. Online reality is constructed by 'words that act', triggering series of transactions, which are ultimately experienced as interaction. Situated ageny in mediated presence is not only defined by social, cultural and ecological restraints. In mediated communication technology formats human presence and human agency in such mediated situations is defined by this formatting.
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Projects of survival
'Blue Shift [LOG. 1]' is a Darwinian installation piece that was realized together with…
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[5] Collaboration and co-creation
We work with teams and every individual within the group is empowered to add something substantial…
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[4] Digital games and game culture
Biomodd highlights the social nature of gaming and game culture.
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[3] Case modding
The idea of case modding is approached as a form of expanded sculpture. In this sculptural approach…
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[2] E-waste and its creative reuse
Electronic waste is one of the most problematic consequences of digital technology.
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[1] Symbiosis between biology and technology
In Biomodd, nature and technology are not juxtaposed but rather fused into imaginative hybrid…
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Failure and survival
Nature and technology are our means to re-structure the tangible world. 'Nature' is understood here…
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Dynamics and self-organization
Creating frameworks where things can happen, beyond expectations, beyond control.
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Sustainable leadership: an idea buzzing in my head
The role of art, especially music nowadays, could be crucial to convey a positive message and boost…
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Designing the water-cycle
With the Blopp we decided that in our future we wouldn't want to purify all the available water to…
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Kid's Excavator: playing together is more fun!
Very often the games in a playground are designed in such a way that only childrem of a specific…
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Roots
In our quest of designing a system to collect and distribute water, the most logical but also most…
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Shelter – Final Design – Presentation
Our subject is Shelter and we extended it to the design of a model city.
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Biomimicry and food
Seeing how snakes produce poisson just when they want to kill an animal to eat, we can design a…
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Report of the Wednesday-Workshop
A brief report about the solutions of the workshop we had on Wednesday. The main topic was the…
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Global Megatrends and Mobility
In the next few years living on earth will change very dramatic and all humans have to act very…