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ACADEMIA
note 21
Riva and IJsselsteijn make the following distinction between presences that media can generate.
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ART
Why do we give fictitious testimony?
The testimonies may be fictitious but the sentiments we have experienced are not. As a means to…
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Person
Robert Dr. Jamieson
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ACADEMIA
note 23
David J. Burney is Commissioner of the New York City Department of Design and Construction (DDC).
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ART
Paintings
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ACADEMIA
note 25
One may argue that mobile phones were easily accepted because they seemed to be a combination of…
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Publication
Twaalfhoven: Shared Listening
A reflextion on the contemporary concert ritual with added comments, experiences and observations.
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Collection
SCIENTIFIC RELEVANCE
Presence Research, which has become an area of research in itself over the last 20 years, focuses…
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Collection
MOTIVATION
The impetus for undertaking this study emerged from my professional practice of 'making things…
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Collection
EXPLORATORY CASE STUDY
The diverse methodologies that I have used proved to be necessary because when I started this…
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Collection
Introduction to the research question
The question "How to design presence in environments in which technology plays a crucial role?" is…
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Collection
Methodology
This site presents research into witnessed presence. This iterative exploratory study developed a…
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Collection
Keywords
When you click on a keyword, you see all articles where it is used. The keyword fills with meaning…
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STUDENT
test article
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Person
Dorien
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STUDENT
What did I learn after a week in Texel?
During my master’s courses, I have been studying how to analyze and take into consideration…
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Publication
Jodi: Surviving Code
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ACADEMIA
note 27
Sugata Mitra’s statement at the OrO OrO Teachers Lab in 2001, see www.teacherslab.hva.nl
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ACADEMIA
note 28
According to Wikipedia, the term ‘digital divide’ was first used by Dr. Simon Moores in a 1996 BBC…
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ACADEMIA
note 123
The contributors would have been: Steve Levy, author of ‘Hackers’, Richard Stallman who founded the…
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Publication
Maurer: Playful Systems
Luna Maurer is a designer and artist working on human input in structured processes.